literature

Wrecker Facts

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#1.) Wreckers don't call for back up, they call for clean up.

#2.)It takes a special brand of Bot to be a Wrecker. Not just anyone has what it takes.

#3.) Roster calls are pointless.

#4.) If you leave a Wrecker behind, you better go back and get him.

#5.) The motto is Wreck and Rule. Not Roll out, not Wreck it Ralph. Get it right.

#6.) Explosions and Wheeljack don't mix.

#7.) When in doubt, shooting it usually works.

#8.) Bulkhead should NEVER be allowed to learn Circuit-Su less we repeat flattening an officer.

#9.) If still in doubt, shoot it again or poke it with a stick.

#10.) Top Spin and Twin-Twist are the other pair of terror twins.

#11.) Decepticon drones make great Jet-Judo dummies.

#12.) A well cared for weapon is better than a roughed up weapon.

#13.) That being said, any weapon is better than no weapon.

#14.) Playing chicken when in a Star cruiser is well worth the almost collision.

#15.) High grade and piloting a ship results in really good or really bad results.

#16.) Hot dogging is allowed so much as the boss aint watching.

#17.) Guards never look up.

#18.) Air vents make lousy escape routes.

#19.) The door is always gonna have to be blown up.

#20.) When Ultra Magnus puts the hammer down, he puts the Hammer DOWN. 

#21.) If you want big guns, talk to Ironhide.

#22.) If you want REALLY big holy-pit-where'd-you-get-that-and-is-it-legal?! Guns, see Cliffjumper.

#23.) A death from above attack is always a good idea.

#24.) Drunk Prison guards are easy to get past.

#25.) Ex-scientist normally make really good fighters.

#26.) Brawls in Maccadam's relieve stress, but you'll have a bigger bar tab.

#27.) Vehicon Troopers are easily distracted.

#28.) Drinking Contests are allowed so long as no one gets drunk enough to call Magnus Commander shoulder pads to his face.

#29.) That being said, calling the Boss Shoulder pads is fine so long as he ain't around.

#30.) Grenades plus heat exchangers equals pain in the aft......literally.

#31.) All Wrecker parties have SOMETHING extreme; or it ain’t a Wrecker party. (*)

#32.)
In conjunction with above, hangovers and flash-bangs don't go well together.

#33.) No one out drinks a Wrecker. Period.

#34.) Touching Kup's Cy-Gars results in a bad experience.

#35.) If you've never seen anything like it, chances are Kup has.

#36.) If you need to melt something, calling Grimlock a bozo is a great way to start.

#37.) Lobbing is an acceptable excuse for a medbay visit.

#38.) Ruination is better than Devastator. NO ARGUMENTS!

#39.) A vague issue means a big issue.

#40.) Do it with Wrecker style, or don't bother doing it.
After re-watching Transformers Prime episode in which Wheeljack is paired up with Bulkhead and Ultra Magnus, wheeljack brings up Wrecker fact 17, guards never look up. So I got to thinking what other facts would there be? And well...the list pretty much wrote itself XD

(*) Wonderfully suggested by :iconfifekun: :3

Disclaimer: Hasbro owns Transformers
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#41: The bigger the Decepticons, the more fun they are to beat up.